Practicing the art and skill of building worlds.

Worldbuilding Day 1: Climate and Variety

30 Days of Worldbuilding: Day 1

Climate zones of the world

Climate zones of the world (Photo credit: Wikipedia)

Day 1 of 30 Days of Worldbuilding is an exercise in relating different types of climates to words that describe what sort of feeling or atmosphere that climate provides.

For this exercise, you only have to really do it once. No matter how many worlds you build, this is probably going to yield similar results. It might be a good idea to keep a list like this (and update it from time to time) as a reference for later worldbuilding projects.

For me, I’m going to take the results from a previous time that I went through this and go over it to see if anything needs clarifying or changing — it’s been a year or two, and perceptions change over time.

  • Arctic/Tundra — lonely, empty, stark
  • Swamp/Marsh — lost, scary
  • Mountains — sharp, hostile
  • Savannah — wild, hunted
  • Desert — hot (heh), exhausting, endless
  • Jungle — paranoia, exciting, exotic
  • Forest — mysterious, adventure
  • Pine Forest — dark, dangerous
  • Tropical Beach — relaxing, breezy, fun

Do you think I missed any important climates? What kind of impressions do they leave on you?

Also…

As an aside, it has been brought to my attention that inkwellideas.com has a series of articles on worldbuilding! I don’t know how good they are, but they generally have some neat stuff, so let’s check it out sometime. One must wonder how I missed it.

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