Methods, Fun, and Making Projects Work
Remember when I mentioned that not all methods work for everyone? Well, not all methods work for every project, either. Occasionally we have to pause and take our own advice. Remember what I said: “If you’re not having fun, you’re doing it wrong.”
So, Morbid Magics just isn’t suited to 30 Days of Worldbuilding. (Six days in and I haven’t gotten to my core concept yet! That’s a sign that this method is wrong for what I’m trying to do. Fair enough.) I won’t give up on it; I’ll just find a new way to work on it. The question is, how do I work on it that will be interesting (and maybe even informative?) to other people? (After all, I started this blog to share my silly projects with the internet, not just to look at them myself. And nobody else is going to look at them if they’re boring.)
Something to think about.